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Mistwalker Creature
3 versions
Creature — Shapeshifter 1/4
Changeling
Flying
%1%U: This creature gets +1/-1 until end of turn.
Mistway Spy Creature
Creature — Merfolk Detective 1/1
Flying
Disguise %1%U
When this creature is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate.
Mitotic Manipulation Sorcery
Sorcery
Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.
Mizzium Meddler Creature
3 versions
Creature — Vedalken Wizard 1/4
Flash
When this creature enters, you may change a target of target spell or ability to this creature.
Mizzium Skin Instant
2 versions
Instant
Target creature you control gets +0/+1 and gains hexproof until end of turn.
Overload %1%U
Mm'menon, the Right Hand Creature
4 versions
Legendary Creature — Jellyfish Advisor 3/4
Flying
You may look at the top card of your library any time.
You may cast artifact spells from the top of your library.
Artifacts you control have "%T: Add %U. Spend this mana only to cast a spell from anywhere other than your hand."
Mnemonic Deluge Sorcery
2 versions
Sorcery
Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge.
Mnemonic Nexus Instant
Instant
Each player shuffles their graveyard into their library.
Mnemonic Sliver Creature
2 versions
Creature — Sliver 2/2
All Slivers have "%2, Sacrifice this permanent: Draw a card."
Mnemonic Sphere Artifact
Retro Frame
2 versions
Artifact
%1%U, Sacrifice this artifact: Draw two cards.
Channel — %U, Discard this card: Draw a card.
Mnemonic Wall Creature
6 versions
Creature — Wall 0/4
Defender
When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.
Moat Piranhas Creature
Creature — Fish 3/3
Defender
Mobile Clone Sorcery
2 versions
Sorcery
Using a mobile device, take a picture of target creature. That device enters as a token that's a photocopy of the pictured creature. (Photocopies include Auras, Equipment, counters, and stickers in the shot. Don't touch other people's phones without permission and be careful if you do.)
Mobilizer Mech Artifact
Artifact — Vehicle 3/4
Flying
Whenever this Vehicle becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn.
Crew 3
Mocking Doppelganger Creature
Commander decks
2 versions
Creature — Shapeshifter 0/0
Flash
You may have this creature enter as a copy of a creature an opponent controls, except it has "Other creatures with the same name as this creature are goaded."
Mocking Sprite Creature
3 versions
Creature — Faerie Rogue 2/1
Flying
Instant and sorcery spells you cast cost %1 less to cast.
Modify Memory Sorcery
Sorcery
Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.
Moment of Truth Instant
Story Spotlight
Instant
Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your library.
Monastery Flock Creature
Creature — Bird 0/5
Defender, flying
Morph %U
Monastery Loremaster Creature
2 versions
Creature — Djinn Wizard 3/2
Megamorph %5%U
When this creature is turned face up, return target noncreature, nonland card from your graveyard to your hand.
Monastery Siege Enchantment
2 versions
Enchantment
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost %2 more to cast.
Mondo Gecko Creature
2 versions
Legendary Creature — Lizard Mutant 2/3
%1, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color.
Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control.
Moniker Mage Creature
Creature — Human Wizard 2/2
%U, Say your middle name: Moniker Mage gains shroud until end of turn.
%U, Say an opponent's middle name: Moniker Mage gains flying until end of turn.
Monitor Monitor Creature
2 versions
Creature — Human Employee 2/5
When Monitor Monitor enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Once each turn, you may pay %1 to reroll one or more dice you rolled.
Monstrosity of the Lake Creature
3 versions
Legendary Creature — Kraken 4/6
When Monstrosity of the Lake enters, you may pay %5. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures.
Islandcycling %2
Moon Heron Creature
Creature — Spirit Bird 3/2
Flying
Moonblade Shinobi Creature
2 versions
Creature — Human Ninja 3/2
Ninjutsu %2%U
Whenever this creature deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.
Moonbow Illusionist Creature
Creature — Moonfolk Wizard 2/1
Flying
%2, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
Moon-Circuit Hacker Enchantment Creature
Ninjas
4 versions
Enchantment Creature — Human Ninja 2/1
Ninjutsu %U
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card unless this creature entered this turn.
Moon-Eating Dog Creature
Zendikar Rising - Kaldheim
2 versions
Creature — Dog 3/3
As long as you control a Yanling planeswalker, this creature has flying.
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