Close
(or Esc)
mtgpics.com logo
38777 cards found
Page / 1293   Show All | Close All | One by one display
Phantom Beast Creature
Creature — Illusion Beast 4/5
When this creature becomes the target of a spell or ability, sacrifice it.
Phantom Carriage Creature
2 versions
Creature — Spirit 4/4
Flying
When this creature enters, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
Phantom Interference Instant
Instant
Spree (Choose one or more additional costs.)
+ %3 — Create a 2/2 white Spirit creature token with flying.
+ %1 — Counter target spell unless its controller pays %2.
Phantom Monster Creature
13 versions
Creature — Illusion 3/3
Flying
Phantom Ninja Creature
Illusions / Ninjas
3 versions
Creature — Illusion Ninja 2/2
This creature can't be blocked.
Phantom Steed Creature
2 versions
Creature — Horse Illusion 4/3
Flash
When this creature enters, exile another target creature you control until this creature leaves the battlefield.
Whenever this creature attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.
Phantom Warrior Creature
Welcome Deck Blue
14 versions
Creature — Illusion Warrior 2/2
This creature can't be blocked.
Phantom Whelp Creature
Creature — Illusion Dog 2/2
When this creature attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Phantom Wings Enchantment
55/60 Ninjas
3 versions
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Sacrifice this Aura: Return enchanted creature to its owner's hand.
Pharaoh Rama-Tut Creature
Jumpstart
Legendary Creature — Human Noble Villain 4/4
Ward %2
Whenever you cast a noncreature spell, Pharaoh Rama-Tut connives.
Phase Dolphin Creature
Creature — Elemental Whale 1/4
Whenever this creature attacks, another target attacking creature can't be blocked this turn.
Phone a Friend Sorcery
2 versions
Sorcery
Call someone and ask them to choose one. If they don't answer, an opponent chooses one. (Don't explain anything else. You choose targets.)
• A — Gain control of target creature you don't control.
• B — Choose target creature you control. Create two tokens that are each copies of it.
• C — Take an extra turn after this one.
• D — Draw seven cards.
Phyrexian Espionage Sorcery
Sorcery
Kicker %1%B
Draw two cards. If this spell was kicked, each opponent discards a card.
Phyrexian Ingester Creature
5 versions
Creature — Phyrexian Beast 3/3
Imprint — When this creature enters, you may exile target nontoken creature.
This creature gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.
Phyrexian Metamorph Artifact Creature
10 versions
Artifact Creature — Phyrexian Shapeshifter 0/0
(%PU can be paid with either %U or 2 life.)
You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
Phyrexian Myr Token  
6 versions
Artifact Creature — Phyrexian Myr 2/1
Picklock Prankster Creature
Creature — Faerie Rogue 1/3
Flying, vigilance
Piece It Together Sorcery
Alchemy: The Brothers' War
Sorcery
Starting intensity 1
Draw a card. If Piece It Together's intensity is 4, instead take an extra turn after this one.
Perpetually increase Piece It Together's intensity and the intensity of cards named Piece It Together in your graveyard, hand, and library by 1.
Pieces of the Puzzle Sorcery
2 versions
Sorcery
Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.
Pilfering Hawk Creature
Snow
2 versions
Snow Creature — Bird 1/2
Flying
%S, %T: Draw a card, then discard a card. (%S can be paid with one mana from a snow source.)
Pin to the Earth Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets -6/-0.
Piper Wright, Publick Reporter Creature
4 versions
Legendary Creature — Human Detective 1/2
Whenever Piper Wright deals combat damage to a player, investigate that many times.
Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control.
Piracy Sorcery
2 versions
Sorcery
Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.
Piracy Charm Instant
3 versions
Instant
Choose one —
• Target creature gains islandwalk until end of turn.
• Target creature gets +2/-1 until end of turn.
• Target player discards a card.
Piranha Fly Creature
Creature — Fish Insect 2/1
Flying
This creature enters tapped.
Pirate Hat Artifact
Artifact — Equipment
Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card."
Equip Pirate %1
Equip %2
Pirate Ship Creature
10 versions
Creature — Human Pirate 4/3
This creature can't attack unless defending player controls an Island.
%T: This creature deals 1 damage to any target.
When you control no Islands, sacrifice this creature.
Pirated Copy Creature
Shapeshifters
2 versions
Creature — Shapeshifter Pirate 0/0
You may have this creature enter as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card."
Pirate's Prize Sorcery
2 versions
Sorcery
Draw two cards. Create a Treasure token.
Pixie Dust
Moonshae Pixie's Adventure
Instant
Instant — Adventure
Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.)
38777 cards found
Page / 1293   Show All | Close All | One by one display