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Soul Read Instant
Surprise! / Bookworms
2 versions
Instant
Choose one —
• Counter target spell unless its controller pays %4.
• Draw two cards.
Soul Seizer Creature
Creature — Spirit 1/3
Flying
When this creature deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.
Soulblade Djinn Creature
4 versions
Creature — Djinn 4/3
Flying
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
Soulcipher Board Artifact
4 versions
Artifact
This artifact enters with three omen counters on it.
%1%U, %T: Look at the top two cards of your library. Put one of them into your graveyard.
Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from this artifact. Then if it has no omen counters on it, transform it.
Soulknife Spy Creature
2 versions
Creature — Elf Rogue 3/2
Whenever this creature deals combat damage to a player, draw a card.
Soulsworn Spirit Creature
Creature — Spirit 2/1
This creature can't be blocked.
When this creature enters, detain target creature an opponent controls.
Sound the Trumpets Instant
Instant
Counter target spell. If that spell's mana value was 2 or less, recruit.
Souvenir Snatcher Creature
Creature — Bird 4/4
Mutate %5%U
Flying
Whenever this creature mutates, gain control of target noncreature artifact.
Sower of Temptation Creature
4 versions
Creature — Faerie Wizard 2/2
Flying
When this creature enters, gain control of target creature for as long as this creature remains on the battlefield.
Spaceshift Instant
Jumpstart
Instant
Exile target artifact or creature, then return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Spark Double Creature
Surge Foil
11 versions
Creature — Illusion 0/0
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Sparkshaper Visionary Creature
2 versions
Creature — Human Wizard 0/5
At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.)
Spawnbroker Creature
Creature — Human Wizard 1/1
When this creature enters, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.
Spawning Kraken Creature
2 versions
Creature — Kraken 6/6
Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.
Speak Secrets Sorcery
3 versions
Sorcery — Adventure
Mill four cards, then put an instant or sorcery card from among them into your hand.
Specimen Collector Creature
3 versions
Creature — Vedalken Wizard 2/1
When this creature enters, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token.
When this creature dies, create a token that's a copy of target token you control.
Specimen Freighter Artifact
Artifact — Spacecraft
When this Spacecraft enters, return up to two target non-Spacecraft creatures to their owners' hands.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.)
9+: Flying
Whenever this Spacecraft attacks, defending player mills four cards.
4/7
Spectral Adversary Creature
5 versions
Creature — Spirit 2/1
Flash
Flying
When this creature enters, you may pay %1%U any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many other target artifacts, creatures, and/or enchantments phase out.
Spectral Arcanist Creature
2 versions
Creature — Spirit Wizard 3/2
Flying
When this creature enters, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Spectral Binding
Transformed Binding Geist
Enchantment  
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-0.
If Spectral Binding would be put into a graveyard from anywhere, exile it instead.
Spectral Cloak Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has shroud as long as it's untapped.
Spectral Deluge Sorcery
Sorcery
Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Foretell %1%U%U
Spectral Flight Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Spectral Interference Instant
Instant
Counter target artifact or creature spell unless its controller pays %4.
Spectral Prison Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell, sacrifice this Aura.
Spectral Sailor Creature
Surprise!
9 versions
Creature — Spirit Pirate 1/1
Flash
Flying
%3%U: Draw a card.
Spectral Shift Instant
Instant
Choose one —
• Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.)
• Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Entwine %2
Spell Contortion Instant
Instant
Multikicker %1%U
Counter target spell unless its controller pays %2. Draw a card for each time Spell Contortion was kicked.
Spell Counter Instant
Instant
Counter target spell.
Gotcha — Whenever an opponent says "Spell" or "Counter", you may say "Gotcha!". If you do, return Spell Counter from your graveyard to your hand.
Spell Crumple Instant
2 versions
Instant
Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.
38784 cards found
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