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Spirit Away Enchantment
Enchantment — Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has flying.
Spirit Sorcerer Token  
Enchantment Creature — Spirit Sorcerer 3/3
Flying
Spirit Water Revival Sorcery
3 versions
Sorcery
As an additional cost to cast this spell, you may waterbend %6.
Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.
Exile Spirit Water Revival.
Splash Lasher Creature
Creature — Frog Wizard 3/3
Offspring %1%U
When this creature enters, tap up to one target creature and put a stun counter on it.
Splash Lasher Token Token  
Creature — Frog Wizard 1/1
When this creature enters, tap up to one target creature and put a stun counter on it.
(This token's mana cost is %3%U.)
Splash Portal Sorcery
Sorcery
Exile target creature you control, then return it to the battlefield under its owner's control. If that creature is a Bird, Frog, Otter, or Rat, draw a card.
Splashy Spellcaster Creature
Creature — Elemental Wizard 2/4
Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
Split Decision Instant
2 versions
Instant
Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.
Split the Party Sorcery
Sorcery
Choose target player. Return half the creatures they control to their owner's hand, rounded up.
Splitting the Powerstone Sorcery
Story Spotlight
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card.
Spock, Logical Choice Creature
Legendary Creature — Vulcan Human Scientist 3/5
Vigilance
%T: Draw a card.
Spock, Voice of Reason Creature
Borderless Scene - Divergent Timeline
Legendary Creature — Vulcan Human Scientist 3/2
%2, %T: Draw a card for each nontoken permanent you control that entered this turn.
Spontaneous Mutation Enchantment
4 versions
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Spreading Seas Enchantment
3 versions
Enchantment — Aura
Enchant land
When this Aura enters, draw a card.
Enchanted land is an Island.
Spring Splasher Creature
Creature — Frog Beast 2/1
Whenever this creature attacks, target creature defending player controls gets -3/-0 until end of turn.
Sprite Noble Creature
Soaring
4 versions
Creature — Faerie Noble 2/2
Flying
Other creatures you control with flying get +0/+1.
%T: Other creatures you control with flying get +1/+0 until end of turn.
Spy Eye Creature
Creature — Eye Spy 1/3
Flying
Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library.
Spy Network Instant
Instant
Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.
Spyglass Siren Creature
2 versions
Creature — Siren Pirate 1/1
Flying
When this creature enters, create a Map token.
Squeeze Enchantment
Enchantment
Sorcery spells cost %3 more to cast.
Squelch Instant
Instant
Counter target activated ability. (Mana abilities can't be countered.)
Draw a card.
Squid Token  
[FFX]
8 versions
Creature — Squid 1/1
Islandwalk
Squidnapper Creature
2 versions
Creature — Squid Pirate 3/4
When this creature enters, gain control of target creature an opponent controls until this creature leaves the battlefield or that player pays the ransom.
Ransom — %6 and 2 life
Stalked Researcher Creature
Creature — Human Wizard 3/3
Defender
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature can attack this turn as though it didn't have defender.
Stall Out Sorcery
Sorcery
Tap target creature or Vehicle, then put three stun counters on it.
Cycling %2
Standardize Instant
Instant
Choose a creature type other than Wall. Each creature becomes that type until end of turn.
Standstill Enchantment
B3: Fire, CH: 56
4 versions
Enchantment
When a player casts a spell, sacrifice this enchantment. If you do, each of that player's opponents draws three cards.
Star Whale Creature
2 versions
Creature — Alien Whale 8/8
Flying, vigilance
Other creatures you control have ward %2.
Suspend 6 — %1%U
Starbreach Whale Creature
Creature — Whale 3/5
Flying
When this creature enters, surveil 2.
Warp %1%U
Starfield Vocalist Creature
6 versions
Creature — Human Bard 3/4
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Warp %1%U
38784 cards found
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