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Starfleet Spanner Jockey Creature
Creature — Human Artificer 3/3
Defender
As long as you've cast a noncreature spell this turn, this creature can attack as though it didn't have defender.
Stark's Ingenuity Enchantment
Enchantment — Aura
Enchant creature you control
When this Aura enters, you may pay %X. If you do, draw X cards.
Whenever you draw a card, put a +1/+1 counter on enchanted creature.
Starlight Snare Enchantment
Illusions / Ninjas / Of the Coast / Wizards / Soaring / Surprise! / Bookworms
2 versions
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Starlit Mantle Enchantment
Surprise!
2 versions
Enchantment — Aura
Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+1.
Start the TARDIS Sorcery
2 versions
Sorcery
Surveil 2, then draw a card. You may planeswalk.
Jump-start
Startle Instant
3 versions
Instant
Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed.
Draw a card.
Startled Awake Sorcery
3 versions
Sorcery
Target opponent mills thirteen cards.
%3%U%U: Put this card from your graveyard onto the battlefield transformed. Activate only as a sorcery.
Startling Development Instant
Think Again
2 versions
Instant
Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4.
Cycling %1
Starwinder Creature
5 versions
Creature — Leviathan 7/7
Whenever a creature you control deals combat damage to a player, you may draw that many cards.
Warp %2%U%U
Stasis Enchantment
11 versions
Enchantment
Players skip their untap steps.
At the beginning of your upkeep, sacrifice this enchantment unless you pay %U.
Stasis Cell Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
%3%U: Attach this Aura to target creature.
Stasis Field Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.
Statecraft Enchantment
Enchantment
Prevent all combat damage that would be dealt to and dealt by creatures you control.
Stature, Size Shifter Creature
Legendary Creature — Human Hero 1/1
Stature can't be blocked if her power is 1 or less.
Power-up — %X%U%U: Put X +1/+1 counters on Stature.
Statute of Denial Instant
Instant
Counter target spell. If you control a blue creature, draw a card, then discard a card.
Staunch Crewmate Creature
Creature — Human Pirate 2/1
When this creature enters, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Stay Hidden, Stay Silent Enchantment
2 versions
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
%4%U%U: Shuffle enchanted creature into its owner's library, then manifest dread. Activate only as a sorcery.
Steady Progress Instant
3 versions
Instant
Proliferate.
Draw a card.
Steal Artifact Enchantment
11 versions
Enchantment — Aura
Enchant artifact
You control enchanted artifact.
Steal Enchantment Enchantment
Enchantment — Aura
Enchant enchantment
You control enchanted enchantment.
Stealer of Secrets Creature
4 versions
Creature — Human Rogue 2/2
Whenever this creature deals combat damage to a player, draw a card.
Stealth Mission Sorcery
Sorcery
Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.
Steam Clean
Scalding Viper's Adventure
Sorcery
4 versions
Sorcery — Adventure
Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Steam Frigate Creature
Creature — Human Pirate 3/3
This creature can't attack unless defending player controls an Island.
Steamcore Scholar Creature
4 versions
Creature — Weird Detective 2/2
Flying, vigilance
When this creature enters, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying.
Steamcore Weird Creature
3 versions
Creature — Weird 1/3
When this creature enters, if %R was spent to cast it, it deals 2 damage to any target.
Steel Sabotage Instant
2 versions
Instant
Choose one —
• Counter target artifact spell.
• Return target artifact to its owner's hand.
Steelclad Serpent Artifact Creature
Artifact Creature — Serpent 4/5
This creature can't attack unless you control another artifact.
Steelclad Spirit Creature
2 versions
Creature — Spirit 3/3
Defender
Whenever an enchantment you control enters, this creature can attack this turn as though it didn't have defender.
Steelfin Whale Creature
2 versions
Creature — Whale 3/4
Affinity for artifacts
Whenever an artifact you control enters, untap this creature.
38784 cards found
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