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Steelgaze Griffin Creature
Think Again
2 versions
Creature — Griffin 2/4
Flying
Whenever you draw your second card each turn, this creature gets +2/+0 until end of turn.
Steelswarm Operator Artifact Creature
Artifact Creature — Robot Soldier 1/1
Flying
%T: Add %U. Spend this mana only to cast an artifact spell.
%T: Add %U%U. Spend this mana only to activate abilities of artifact sources.
Step Between Worlds Sorcery
4 versions
Sorcery
Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds.
Plot %4%U%U
Step Through Sorcery
2 versions
Sorcery
Return two target creatures to their owners' hands.
Wizardcycling %2
Stern Dismissal Instant
Instant
Return target creature or enchantment an opponent controls to its owner's hand.
Stern Lesson Instant
Story Spotlight
Instant
Draw two cards, then discard a card. Create a tapped Powerstone token.
Stern Mentor Creature
Creature — Human Wizard 2/2
Soulbond
As long as this creature is paired with another creature, each of those creatures has "%T: Target player mills two cards."
Stern Proctor Creature
Creature — Human Wizard 1/2
When this creature enters, return target artifact or enchantment to its owner's hand.
Stern Scolding Instant
3 versions
Instant
Counter target creature spell with power or toughness 2 or less.
Stifle Instant
Future Sight Frame
7 versions
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Stillness in Motion Enchantment
Story Spotlight
4 versions
Enchantment
At the beginning of your upkeep, mill three cards. Then if your library has no cards in it, exile this enchantment and put five cards from your graveyard on top of your library in any order.
Stinging Barrier Creature
2 versions
Creature — Wall 0/4
Defender
%U, %T: This creature deals 1 damage to any target.
Stinging Licid Creature
Creature — Licid 1/1
%1%U, %T: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay %U to end this effect.
Whenever enchanted creature becomes tapped, this creature deals 2 damage to that creature's controller.
Stinging Lionfish Enchantment Creature
Surprise!
3 versions
Enchantment Creature — Fish 2/1
Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.
Stitched Assistant Creature
2 versions
Creature — Zombie 3/2
Exploit
When this creature exploits a creature, scry 1, then draw a card.
Stitched Drake Creature
Drowned
5 versions
Creature — Zombie Drake 3/4
As an additional cost to cast this spell, exile a creature card from your graveyard.
Flying
Stitched Mangler Creature
2 versions
Creature — Zombie Horror 2/3
This creature enters tapped.
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Stitcher Geralf Creature
4 versions
Legendary Creature — Human Wizard 3/4
%2%U, %T: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.
Stitcher's Apprentice Creature
3 versions
Creature — Homunculus 1/2
%1%U, %T: Create a 2/2 blue Homunculus creature token, then sacrifice a creature.
Stitchwing Skaab Creature
2 versions
Creature — Zombie Horror 3/1
Flying
%1%U, Discard two cards: Return this card from your graveyard to the battlefield tapped.
Stock Up Sorcery
4 versions
Sorcery
Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Stockman, Mad Fly-entist Creature
Legendary Creature — Insect Mutant Scientist 3/4
Flying
When Stockman enters, draw a card, then discard a card.
Islandcycling %2
Stoic Rebuttal Instant
2 versions
Instant
Metalcraft — This spell costs %1 less to cast if you control three or more artifacts.
Counter target spell.
Stoic Sphinx Creature
4 versions
Creature — Sphinx 5/3
Flash
Flying
This creature has hexproof as long as you haven't cast a spell this turn.
Stolen Goods Sorcery
3 versions
Sorcery
Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.
Stolen Identity Sorcery
4 versions
Sorcery
Create a token that's a copy of target artifact or creature.
Cipher
Stolen Uniform Instant
[FFVI]
2 versions
Instant
Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.
Stonybrook Angler Creature
Merfolk
2 versions
Creature — Merfolk Wizard 1/2
%1%U, %T: You may tap or untap target creature.
Stonybrook Banneret Creature
3 versions
Creature — Merfolk Wizard 1/1
Islandwalk
Merfolk spells and Wizard spells you cast cost %1 less to cast.
Stop Cold Enchantment
Enchantment — Aura
Flash
Enchant artifact or creature
When this Aura enters, tap enchanted permanent.
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
38784 cards found
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