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Cloud, Midgar Mercenary Creature
[FFVII]
8 versions
Legendary Creature — Human Soldier Mercenary 2/1
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
Cloudbound Moogle Creature
[FFXIV]
Creature — Moogle 2/3
Flying
When this creature enters, put a +1/+1 counter on target creature.
Plainscycling %2
Cloudchaser Eagle Creature
2 versions
Creature — Bird 2/2
Flying
When this creature enters, destroy target enchantment.
Cloudchaser Kestrel Creature
Creature — Bird 2/2
Flying
When this creature enters, destroy target enchantment.
%W: Target permanent becomes white until end of turn.
Cloudgoat Ranger Creature
4 versions
Creature — Giant Warrior Ranger 3/3
When this creature enters, create three 1/1 white Kithkin Soldier creature tokens.
Tap three untapped Kithkin you control: This creature gets +2/+0 and gains flying until end of turn.
Cloudreach Cavalry Creature
Creature — Human Soldier 1/1
As long as you control a Bird, this creature gets +2/+2 and has flying.
Cloud's Limit Break Instant
[FFVII]
2 versions
Instant
Tiered (Choose one additional cost.)
Cross-Slash%0 — Destroy target tapped creature.
Blade Beam%1 — Destroy any number of target tapped creatures with different controllers.
Omnislash%3%W — Destroy all tapped creatures.
Cloudshift Instant
6 versions
Instant
Exile target creature you control, then return that card to the battlefield under your control.
Cloudspire Captain Creature
Creature — Human Pilot 2/3
Mounts and Vehicles you control get +1/+1.
This creature saddles Mounts and crews Vehicles as though its power were 2 greater.
Cloudsteel Kirin Artifact Creature
5 versions
Artifact Creature — Equipment Kirin 3/2
Flying
Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
Reconfigure %5
Clowning Around Sorcery
2 versions
Sorcery
Create two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature token.
Coalition Flag Enchantment
Enchantment — Aura
Enchant creature you control
Enchanted creature is a Flagbearer.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Coalition Honor Guard Creature
3 versions
Creature — Human Flagbearer 2/4
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Coalition Skyknight Creature
Creature — Human Knight 2/2
Flying
Enlist
Codespell Cleric Creature
Creature — Human Cleric 1/1
Vigilance
When this creature enters, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.
Codsworth, Handy Helper Artifact Creature
4 versions
Legendary Artifact Creature — Robot 2/3
Commanders you control have ward %2.
%T: Add %W%W. Spend this mana only to cast Aura and/or Equipment spells.
%T: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
Coeurl Creature
[FFXV]
Creature — Cat Beast 2/2
%1%W, %T: Tap target nonenchantment creature.
Cogwork Progenitor Artifact Creature
Alchemy: Ixalan
Artifact Creature — Gnome 2/2
At the beginning of your end step, you may exile another artifact you control or an artifact card in your graveyard. If you do, seek an artifact card. That card perpetually has base power and toughness 1/1 and becomes a Gnome creature in addition to its other types.
Coin of Fate Artifact
[FFVI]
2 versions
Artifact
When this artifact enters, surveil 1.
%3%W, %T, Exile two creature cards from your graveyard, Sacrifice this artifact: An opponent chooses one of the exiled cards. You put that card on the bottom of your library and return the other to the battlefield tapped. You become the monarch.
Cold Snap Enchantment
Enchantment
Cumulative upkeep %2
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of snow lands they control.
Collar the Culprit Instant
2 versions
Instant
Destroy target creature with toughness 4 or greater.
Collectigull Creature
1/7 Heroes 2019
Creature — Bird 1/1
Flying, protection from common
Whenever Collectigull attacks, reveal the top card of your library. If it's a Booster Fun card, you may put it into your hand.
Collective Effort Sorcery
8 versions
Sorcery
Escalate — Tap an untapped creature you control.
Choose one or more —
• Destroy target creature with power 4 or greater.
• Destroy target enchantment.
• Put a +1/+1 counter on each creature target player controls.
Collector Protector Creature
Creature — Human Gamer 2/5
%W, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.
Collector's Cage Artifact
3 versions
Artifact
Hideaway 5
%1, %T: Put a +1/+1 counter on target creature you control. Then if you control three or more creatures with different powers, you may play the exiled card without paying its mana cost.
Colleen Wing, Street Samurai Creature
Legendary Creature — Human Samurai Hero 2/2
Whenever you cast a spell that targets a creature you control, put a +1/+1 counter on Colleen Wing. Scry 1.
Collision Course Sorcery
Sorcery
Choose one —
• Collision Course deals X damage to target creature, where X is the number of permanents you control that are creatures and/or Vehicles.
• Destroy target artifact.
Colorful Feiyi Sparrow Creature
Creature — Bird 1/3
Flying
Combat Calligrapher Creature
3 versions
Creature — Bird Cleric 3/3
Flying
Inklings can't attack you or planeswalkers you control.
Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.
Combat Medic Creature
6 versions
Creature — Human Cleric Soldier 0/2
%1%W: Prevent the next 1 damage that would be dealt to any target this turn.
37977 cards found
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