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Topsy Turvy Enchantment
2 versions
Enchantment
The phases of each player's turn are reversed. (The phases are, in reverse order, end, postcombat main, combat, precombat main, and beginning.)
If there are more than two players in the game, the turn order is reversed.
Torch Drake Creature
Creature — Drake 2/2
Flying
%1%R: This creature gets +1/+0 until end of turn.
Torrent Elemental Creature
2 versions
Creature — Elemental 3/5
Flying
Whenever this creature attacks, tap all creatures defending player controls.
%3%BG%BG: Put this card from exile onto the battlefield tapped. Activate only as a sorcery.
Torrent Sculptor Creature
3 versions
Creature — Merfolk Wizard 2/2
Ward %2
When this creature enters, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on this creature equal to half that card's mana value, rounded up.
Torrential Gearhulk Artifact Creature
[FFXIV]
7 versions
Artifact Creature — Construct 5/6
Flash
When this creature enters, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Tortoise Formation Instant
Instant
Creatures you control gain shroud until end of turn.
Totally Lost Instant
8 versions
Instant
Put target nonland permanent on top of its owner's library.
Touch of Brilliance Sorcery
3 versions
Sorcery
Draw two cards.
Touch of Invisibility Sorcery
Sorcery
Target creature can't be blocked this turn.
Draw a card.
Tower Drake Creature
2 versions
Creature — Drake 2/1
Flying
%W: This creature gets +0/+1 until end of turn.
Tower Geist Creature
4 versions
Creature — Spirit 2/2
Flying
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Towering-Wave Mystic Creature
Drowned
3 versions
Creature — Merfolk Wizard 2/1
Whenever this creature deals damage, target player mills that many cards.
T'Pol, Vulcan Representative Creature
Legendary Creature — Vulcan Scientist 4/3
When T'Pol enters, tap target creature an opponent controls and put two stun counters on it.
Trackhand Trainer Creature
Alchemy: Aetherdrift
Creature — Merfolk 1/2
%3%U%U: Draw a card.
Exhaust — %U: Conjure a card named Training Grounds onto the battlefield.
Tractor Beam Enchantment
Enchantment — Aura
Enchant creature or Spacecraft
When this Aura enters, tap enchanted permanent.
You control enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step.
Trade Routes Enchantment
D&D Forgotten Realms
4 versions
Enchantment
%1: Return target land you control to its owner's hand.
%1, Discard a land card: Draw a card.
Trade Secrets Sorcery
2 versions
Sorcery
Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
Trade the Helm Sorcery
Sorcery
Exchange control of target artifact or creature you control and target artifact or creature an opponent controls.
Cycling %2
Tradewind Rider Creature
30th Anniversary
6 versions
Creature — Spirit 1/4
Flying
%T, Tap two untapped creatures you control: Return target permanent to its owner's hand.
Tragic Lesson Instant
Go to School
2 versions
Instant
Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
Trail of Evidence Enchantment
2 versions
Enchantment
Whenever you cast an instant or sorcery spell, investigate.
Train of Thought Sorcery
2 versions
Sorcery
Replicate %1%U
Draw a card.
Trained Condor Creature
Creature — Bird 2/1
Flying
Whenever this creature attacks, another target creature you control gains flying until end of turn.
Training Grounds Enchantment
B1: Water, CH: 18
11 versions
Enchantment
Activated abilities of creatures you control cost %2 less to activate. This effect can't reduce the mana in that cost to less than one mana.
Trait Doctoring Sorcery
Sorcery
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher
Tranquilize Sorcery
Starter Deck
Sorcery
Tap target creature an opponent controls and put three stun counters on it.
Transcendent Dragon Creature
2 versions
Creature — Dragon 4/3
Flash
Flying
When this creature enters, if you cast it, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard, then you may cast it without paying its mana cost.
Transit Mage Creature
Creature — Human Wizard 2/2
When this creature enters, you may search your library for an artifact card with mana value 4 or 5, reveal it, put it into your hand, then shuffle.
Transmute Artifact Sorcery
2 versions
Sorcery
Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay %X, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.
Transplant Theorist Artifact Creature
Artifact Creature — Phyrexian Artificer 2/4
Whenever this creature or another artifact you control enters, you may draw a card. If you do, discard a card.
%2: Put target card from your graveyard on the bottom of your library.
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